Level 4 - Year 1
C01: Research and Context (20 credits)
Heck, even the most practical degrees need contextual underpinning, which is where research and study comes in. We're researching all the time - those quotes and trivia from your favourite '00s cult series you can reel off without thinking? Yes, that would be the in-depth years of screen research you did. Research is the product of openness, curiosity and hard work. You will develop your understanding of the hows, whys and whats of filmmaking, and research skills that will allow you to choose your own path for learning. Understanding a subject and/or story, in order to clearly communicate it, is key to all creative careers.
C02: Sound (20 credits)
You will develop a full set of basic audio skills. Audio counts for at least 50% - arguably more - of a satisfying, professional film product, and can be used to great effect. It is often the core of an audience's emotional response to a film. "Bad visuals" can be explained away as a style or visual choice - bad sound cannot. You will learn not only how to capture clean sound recording for use, but how then to use editing techniques and effects to manipulate it in post-production.
C03: Camera (20 credits)
You will also develop a full set of basic visual skills. Not everybody wants to be a cinematographer, but an understanding of how to use imagery to tell a story and drive a narrative is central to filmmaking. This skill encompasses not only basic camera technique, and using heavy (and expensive!) equipment safely, but also composition, and editing. Effective use of moving images and innovative technique is what sets film apart from other media, and makes such an impact on its audience.
C04: Creative Practitioner (20 credits)
In the second semester of your first year, you will focus on laying foundations for yourself as a filmmaker. Here you will ask yourself questions about what you've enjoyed most so far, what you might want to pursue as a career, and your strategy for getting there. But this isn't simply a thought exercise - this module will see you begin the wide-ranging work that comes with a creative career - planning, reflecting, building platforms and portfolios of work, and all the while tracking your learning and development.
C05: Video Portfolio (40 credits)
You have an open brief to create whatever you want for the end of your first year. Pick a genre or five and get making, and by the end of your first year of studies you will have your very own bank of work to show and share. This is a space for you to experiment, develop and most importantly, enjoy your new filmmaking skills.
Level 5 - Year 2
D01: Research and Context 2 (20 credits)
Continuing and developing your understanding of screen media, this module brings together research and practice. You will develop your understanding of leadership, logistics, and how to craft and communicate a story from a real yet 'production managed' situation, doing practical group work to demonstrate your research. Alongside this you will pitch, present, refine and report your nuanced research concerning some central questions of modern media.
D02: Sound 2 (20 credits)
You're now developing your basic audio skills into more sophisticated creative work. Here you will focus not on how audio can support your visuals, but vice versa. Creating an audio project from the ground up, you will then look into how you can create visuals that support that core audio.
D03: Camera 2 (20 credits)
Perhaps you have a personal 'style' as a filmmaker now - if so, showcase it here. Either way, this is the space to develop it. Again, allowing you to focus on the experiments, genres and visual work that interests you. This encompasses not only advanced camera, but also more precise and sophisticated composition, and editing techniques.
C04: Creative Practitioner 2 (20 credits)
Now that you're halfway through the course, you will be thinking about your life after University. Here is where you will lay down your framework for who you are and how you want to contribute your creative work to the world! Strategies, ideas and values can be identified here, and you will work on how you can set a plan for yourself, track your steps to getting there, and reflect on and analyse how you did it.
C05: Video Portfolio 2 (40 credits)
Another space for you to define your work as a filmmaker, here you will step it up another notch. Making a series of high-spec, professional pieces of video work, ideally, your portfolio will at this stage become a public channel for your content. You have the freedom to use this portfolio to demonstrate all that you have learned thus far both inside and outside the course. And you also have the chance to use this as a team-building exercise - the kinds of films you create here may need significant collaboration from peers and industry professionals.
Level 6 - Year 3
H01: Final Development (40 credits)
This entire year you will be working on your graduating body of work, the Major Project. This could be an extensive, ambitious short film, a YouTube channel of branded content, a slate of music videos for an artist, or a portfolio of several genres of work. Either way, you will develop your plan for the final year here, and by the end of semester you will have made a significant dent in the practical production work.
H02: Research, Context and Practice 1: Pre-production (20 credits)
Alongside the practical development module, you will plan, strategise, collaborate and reflect on your learning and working practices. This is a place to set down all of your methods for creating great work, from all you've learned in your previous modules.
H03: Research, Context and Practice 2: Post-production (20 credits)
Thinking forward to the future, not only of your Major Project but your career, this module oversees you finishing your production work to a schedule and getting it seen after it's completed. Another production module that helps you to understand the creative business skills every filmmaker needs, this will reflect very closely the kind of work that you will need to do as a filmmaker to finish your work to the highest standard, and then get it seen!
H04: Major Project (40 credits)
Really, this module should be called Major Project(s), as once again you have an open brief to create your calling card however you wish - with one Major Project or with a varied body of work from a variety of genres and styles. But whatever you choose to focus your practical sights on this year, you will need to work hard, both independently and collaboratively, to ensure that you pull of your most professional creative work yet. You may use your work as a calling card for the year that follows - or, perhaps, a place from which to begin the sequel...